Anselm Bentham, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in earthy colors with a yellow and black handkerchief worn on his left side. His whole body is exceptionally muscular. He has auburn hair. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Dilettante.
Motivation: Wants to have a good time and be beloved; and to be a assassin again
Ideals: Optimist, Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 1200 gp. Star rose quartz (40 gp). Eye agate (15 gp). Citrine (40 gp).
Balimaar Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has worked as a Priest like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Joker, Professionalism. Bonds: Attractive, Rich, Job. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp. Red garnet (70 gp). Red spinel (70 gp).
Charles Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A 5'11" eastern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is braided into rings. He has a dull look in his gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Shy, Ugly, PTSD. Bonds: Adventurer. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 18000 sp. Rhodochrosite (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Bernard Addington, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is calm most of the time but flees social interaction. Bernard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father.
Flaws: Ugly, Shy. Bonds: Family, Rich, Slave. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. Solid gold idol (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Robert Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Mason job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Military, Religious, Poor. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 sp. Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
