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NPC Generator

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Advanced [show]


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Merchant, who enjoyed hunting, Charles was taken on many hunting expeditions. A gifted student he started as a Merchant, but he got bored and became a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Merchant again; and he is unsatisfied with his job

Flaws: Addict, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Charles Ainsworth, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black and curly. He wears an eyepatch.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Tim was raised in a hard working conservative environment. He worked as a nervous Cook and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Tim Brandon, Male Human Aristocrat 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (160 gp). Deep blue spinel (800 gp). Smoky quartz (50 gp).


Social Check DCs


John Langley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a violet suit, green shirt, and grey tie. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

John Langley, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1

Possessions: 500 gp.


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his brown hair up in a very large beehive style do. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Bookbinder business at a young age. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Persistence. Bonds: Religious, Job, Slave. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Dryden, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is dressed in earthy colors with a tan and brown handkerchief worn on his left side. He has a small bristly mustache and wavy black hair. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and nothing but the best is good enough for him

Ideals: Artistic, Entrepeneur, Impeccable. Flaws: Shy, Mundane. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Gomory Wentworth, Male Human Druid 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 800 gp. Chrysoberyl (160 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Zircon (40 gp).


Social Check DCs

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