Dustin Clinton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast mountains. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Has a crush, Nature, Adventurer. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 44 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
Gunter Wallace, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses in white turtlenecks beneath a pastel coat with white slacks. His black hair, when down, is lengthy. His violet unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Persistence. Flaws: Disease, Ugly. Bonds: Rich. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2200 sp.
Robert Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears violet painted combat armor at almost all times. He is portly but not overly obese. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister mother left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To get a good night's sleep; and to end his boredom
Ideals: Persistence. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp.
Clerebold Sherwood, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in green turtlenecks beneath a black coat with pastel slacks. With bright blonde hair and a scraggly beard. This hazel eyed northerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Clerebold was born with his mother's beautiful face. A gifted student he started as a Miner, but he got bored and became a Barrister. He inherited the family business which he has now maintained for 12 years.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Ideals: Optimist. Flaws: Sensitive. Bonds: Attractive, Job, Family. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Clifton, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Humans.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
