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NPC Generator

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Advanced [show]


Patrick Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He has a moderate pudge and is not very fit. He has wavy blonde hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. A gifted student he started as a Fortune-teller, but he got bored and became a Sailor. He now mingles about in high society.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Patrick Shelby, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 sp.


Social Check DCs


Theodoric Barlow, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a tan coat over a red low-cut shirt, and a feathered hat upon his head. His hair is auburn and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and marry his sister to traveling adventurers

Ideals: Athletic, Impeccable, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Theodoric Barlow, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and brown robe with the hood down. He has a slight overbite and is overall scrawny. His brown hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: Many brigands want him driven away; and find a way to reverse the transformation of his brother

Ideals: Passionate. Bonds: Family, Adventurer, Enemies. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Shane Gentry, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Darlington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tattered old clothes. With a patchy chestnut beard and wild chestnut hair. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Alexandre Darlington, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Moonstone (30 gp).


Social Check DCs


Godfrey Beitz, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His hair is cut close to his head. His eyes are amber.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has worked as a Barkeep like his father before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Immigrant, Mentor. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Godfrey Beitz, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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