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Advanced [show]


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He very much looks the part of a Guard. He wears his silver hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Body Guard, but he was a colossal failure. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business.

Flaws: Antagonistic, Mundane, PTSD. Bonds: Job, Attractive. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Merton, Male Human Adept 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Odo Vance, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light grey in addition to tight pants and is in decent physical shape. He wears a colorful flower in his blonde hair. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 3 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and he is content

Ideals: Logical. Flaws: Mundane, Disease, Racist. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Odo Vance, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Hunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, black, dusty cloak. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Hunter was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: To protect his home; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Religious, Family, Adventurer, Guardian. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Kinsley, Male Human Ranger 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)5 (-3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Star ruby (700 gp). Blue quartz (6 gp). Amethyst (140 gp).


Social Check DCs


Gomory Sheldon, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Interpreter father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Athletic, Impeccable. Flaws: Disease. Bonds: Has a crush. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Gomory Sheldon, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Eye agate (16 gp). Red spinel (50 gp).


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Bonds: Job, Mentor, Adventurer. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Percival Altham, Male Human Druid 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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