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NPC Generator

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Advanced [show]


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright brown suits and hats. His hair is short and red. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Chatham, Male Human Sorcerer 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Richard Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Cartwright, Richard learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Addict, Forgetful. Bonds: Rich, Job, Adventurer. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Ramsay, Male Human Commoner 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)8 (-1) 13 (+1)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Gold dragon comb with red garnet eye (1600 gp). Silver chalice with lapis lazuli gems (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Robert Sutton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair is short and blonde. His eyes are a pleasant blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Opinionated, Justice. Flaws: Ugly, Insane, Mundane. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Robert Sutton, Male Human Barbarian 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 50000 cp. Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Norton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy brown suit. He wears his auburn hair down. He is baby faced.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Cory Norton, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. He has a long auburn beard with little hanging trinkets. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and further expansion of business

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Ashton, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. Violet garnet (900 gp).


Social Check DCs

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