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NPC Generator

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Advanced [show]


Adam Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears red painted combat armor at almost all times. His blonde hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Healer soon after.

Motivation: To be a Armorer again; and balancing his hectic life and new healer responsibilities is difficult

Bonds: Attractive, Job, Religious, Rich. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Adam Kent, Male Human Cleric 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Chrysoprase (20 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Arnold Digby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his blonde hair down. His amber unseeing eyes seem to look past you.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Knight; and he's in love

Ideals: Disciplined. Flaws: Disease, PTSD. Bonds: Has a crush, Poor. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Arnold Digby, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Don Norton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a violet collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Don was born on a far southern plains where he grew up under the tutelage of his father, an expert Beggar. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Don Norton, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Norman Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He wears a wide-brimmed hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Opinionated, Artistic, Gifted. Bonds: Job, Has a crush. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Norman Trollope, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 sp.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey tunic with tan highlights, and long yellow pants that bunch up around his shoes. His long silver hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Godfrey was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Greedy. Bonds: Rich, Adventurer, Family. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Godfrey Branson, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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