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NPC Generator

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Advanced [show]


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. He has moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Barrister, but he got bored and became a Laborer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he has a crush on the local barrister

Flaws: Ugly. Bonds: Poor, Slave, Job, Has a crush. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Gerard Hallewell, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Adelard Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long auburn hair reaches down to his waist. He has brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Adelard Blyth, Male Human Barbarian 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 4 Antitoxin. 1 Everburning torch. 7 Acid flasks. 2 Thunderstones.


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He has moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Drogo Hayhurst, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Bullseye lantern.


Social Check DCs


Theodoric Royston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: Calm and collected, he is a well trained Spy. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Further expansion of business; and money/treasure

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Job, Nature. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Theodoric Royston, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Red-brown spinel (150 gp). Onyx (40 gp). Golden yellow topaz (1200 gp). Tourmaline (150 gp).


Social Check DCs


Gunter Warwick, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Gunter Warwick, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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