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NPC Generator

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Advanced [show]


Theodoric Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of longswords on his belt, each one with a opal on the hilt. His white hair is still thick. His hazel eyes dart from person to person to random spaces in the air.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Theodoric began to lead the lost caravan. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and revenge

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Enemies, Mentor. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Theodoric Rayden, Male Human Fighter 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Jeweled anklet (2000 gp). Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to cover his moderate length silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.

History: When he was but 8 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: Further expansion of business.

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Lance Holton, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Freshwater pearl (13 gp). Chrysoprase (80 gp). 1 Good lock. 1 Good lock.


Social Check DCs


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He keeps his silver hair in a flapper bob. His fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Barkeep profession.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Job, Poor. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Ernest Compton, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Dilettante. He is bald on top and has large red tufts of hair around his ears. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bernard hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Poor, Family, Enemies. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Coombs, Male Human Wizard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 5000 sp. Golden pearl (100 gp). Sard (30 gp). Rhodochrosite (16 gp).


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He wears a colorful flower in his black hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Charles Harrington, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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