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Advanced [show]


Patrick Ryley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears yellow painted combat armor at almost all times. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Poor. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Patrick Ryley, Male Human Wizard 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. Red-brown spinel (150 gp). Jasper (40 gp). Banded agate (8 gp). Freshwater pearl (8 gp).


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His chestnut hair is heavily combed to the left. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Roger was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Roger Barclay, Male Human Monk 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Tiger eye turquoise (16 gp). Golden pearl (80 gp).


Social Check DCs


Tim Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries warhammers. His brown hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tim's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Disease. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Tim Ramsey, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 7 (-2)8 (-1)
Skills Insight +0, Performance +1
Senses Passive Perception 8
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Blue quartz (12 gp). Onyx (60 gp). 1 Masterwork Light steel shield.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He prefers to wear black pants and tee shirts. His silver hair is knotted and matted. His green eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Miner, who enjoyed hunting, Richard was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Philantrophist. Bonds: Job, Nature, Adventurer, Family. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Richard Hamilton, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)18 (+4) 10 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Druidic, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Remington, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a large black jacket. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of illithids once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a illithids raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He became a Jeweler soon after.

Motivation: Revenge; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Job, Family. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Remington, Male Human Aristocrat 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp.


Social Check DCs

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