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NPC Generator

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Gerald York, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is red, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Gerald York, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills History +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Clerebold England, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright red hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: Clerebold was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist, Professionalism, Persistence. Bonds: Rich, Attractive. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Clerebold England, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Bertram Beverly, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His hair is white and curly. He has gleaming, smiling amber eyes.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Extrovert. Bonds: Adventurer, Poor, Immigrant, Has a crush. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Bertram Beverly, Male Human Ranger 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 9 (-1)11 (+0)
Skills History +6, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Gold and topaz bottle stopper cork (500 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled anklet (4000 gp).


Social Check DCs


Randal Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Server. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Randal Kenley, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)7 (-2) 13 (+1)5 (-3)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. Moss agate (7 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple tan robe with green stripes complete with hood. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Gunter was born on a far northern island where he grew up under the tutelage of his father, an expert Sellsword. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Gunter Cornish, Male Human Expert 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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