Kody Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's attracted to the PC; and money/treasure
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Nature, Has a crush. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Banded mail. 1 Chain shirt.
Jocelyn Royston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large white mantle and cape that has been intricately interwoven into his red robe. He is an epitome of beauty. He has a small bristly mustache and wavy blonde hair. His eyes, though not visible through his cowl, are green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10 pp. Banded agate (7 gp). Carnelian (60 gp). Silver pearl (100 gp). Alexandrite (1000 gp).
Charles Wakefield, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Insane. Bonds: Attractive, Slave, Adventurer. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Gilbert Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He has no hair. His green eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Ideals: Opinionated, Philantrophist, Gifted. Flaws: Ugly, Mundane. Occupation: Actor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Blue quartz (5 gp). Hematite (5 gp). 1 Breastplate. 1 Masterwork Heavy wooden shield.
Gerald Mori, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with grey pants. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast island. He worked as a nervous Merchant and found it very stressful. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
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