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Advanced [show]


Jocelyn Berkeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and dresses in collared shirts and wears a proper scarf over his head. His right hand appears badly burned and disfigured. His black hair is smooth and relatively long. He has gray eyes and a red hat with a green feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: He was born at the edge of vast plains. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Jocelyn Berkeley, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 7000 cp.


Social Check DCs


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His white hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the west. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Gerard began to lead the lost caravan. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Gerard Alton, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)9 (-1) 15 (+2)9 (-1)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Banded agate (15 gp). Black pearl (600 gp). Hematite (15 gp).


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic. Flaws: Terse, Insomniac. Bonds: Poor, Attractive, Adventurer. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Marley, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)16 (+3) 10 (+0)11 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Holy water.


Social Check DCs


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and auburn with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Disease, Impulsive. Bonds: Attractive, Slave, Family. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Hackney, Male Human Warlock 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 200 gp.


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Attractive, Family, Military. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Raymond Adley, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)17 (+3) 9 (-1)10 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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