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Advanced [show]


Kody Wentworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. With bright auburn hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the west. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Selfish. Bonds: Attractive, Poor, Nature. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Kody Wentworth, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)16 (+3) 16 (+3)7 (-2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs


Percival Nibley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case, and a wedding ring on his left hand. He wears a colorful flower in his blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Percival never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Artistic, Logical. Flaws: Insane. Bonds: In love, Attractive. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Percival Nibley, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 20 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Solomon Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is unkempt and raggedy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Selfish, Impulsive. Bonds: Poor. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Solomon Marlowe, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Myerscough, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: William was born in the south. At a young age he loved to build and create. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Ideals: Disciplined, Persistence. Flaws: Fearful, Insomniac. Bonds: Adventurer. Occupation: Servant

Voice: Raspy

Attributes [hide]

William Myerscough, Male Human Warrior 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Amber (100 gp). Deep blue spinel (1300 gp). Iolite (40 gp). Chrysoprase (40 gp). Malachite (12 gp).


Social Check DCs


Drogo Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. His golden hair is still thick. He has blue eyes and a brown hat with a blue feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Armorer job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Job, Poor, Religious. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Drogo Fawcett, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs

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