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NPC Generator

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Advanced [show]


Gunter Soames, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He is an epitome of beauty. His silver hair is slicked back into a classic pompadour. He has blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he feels threatened by others

Flaws: Depressed. Bonds: Attractive, Poor, Military, Nature. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Gunter Soames, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 10 pp. Smoky quartz (80 gp). Freshwater pearl (14 gp). Chrysoberyl (50 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Milton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is knotted and matted. His eyes are gray and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Alexandre Milton, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills History +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Raymond Stansfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man has a large tan mantle and cape that has been intricately interwoven into his red robe. His hair is black, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy.

Ideals: Impeccable, Fighting. Bonds: Attractive, Rich, Guardian. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Raymond Stansfield, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Black star sapphire (600 gp). Amethyst (110 gp).


Social Check DCs


Manfred Fidget, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has brown hair. This brown eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Manfred's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Racist, Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Manfred Fidget, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 50 pp. Aquamarine (1000 gp). Aquamarine (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear black pants and tee shirts. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a goblins raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many goblins want him driven away.

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Kyle Tindall, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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