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NPC Generator

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Advanced [show]


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue tunic with red highlights, and long white pants that bunch up around his shoes. His hair is long and red with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Passionate, Professionalism. Flaws: Racist, Greedy. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Guy Hayes, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Mayor, Anselm learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Flaws: Depressed, Addict, Shy. Bonds: Job, Debt. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Anselm Peyton, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 7 (-2)13 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Fire opal (400 gp). Deep blue spinel (700 gp). Black pearl (700 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Chad Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Chad Beitz, Male Human Warrior 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 140 pp. Freshwater pearl (12 gp). Rich purple corundum (700 gp). Aquamarine (300 gp). Rock crystal (40 gp). Aquamarine (300 gp). Moss agate (12 gp). Silver pearl (130 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Landon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of southern immigrants he idolized his father. In his 13th year, his parents were killed by a gnolls raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: He wants revenge against gnolls.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Enemies, Immigrant. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Raymond Landon, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 5000 sp. Chalcedony (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Conrad Barlow, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and carries crossbows. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Rich, Nature. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Conrad Barlow, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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