Miles Brownrigg, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He wears his red hair down. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.
History: The child of a Mortician, who enjoyed hunting, Miles was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +2
Possessions: 70000 cp.
Raymond Rutland, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy red hair. His gray unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Barber, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content.
Ideals: Joker, Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. Chrysoberyl (50 gp). Fiery yellow corundum (700 gp).
Alexandre Harrington, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He wears his red hair up. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Alexandre is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Alexandre was born in the east. At a young age he loved to build and create. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Optimist, Persistence, Entrepeneur. Bonds: Attractive, Family. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 30000 cp.
Nicholas Fawcett, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he tends to wear a large grey jacket. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the east. Nicholas was born on a far eastern forest where he grew up under the tutelage of his father, an expert Miller. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To share knowledge with the world; and someone believes him a fraud
Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Family, Immigrant, Enemies. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2600 sp. Freshwater pearl (10 gp). Smoky quartz (30 gp). Moss agate (10 gp).
Adam Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. He has moderate length white hair. His thin eyebrows rest above his beady violet eyes.
Personality: Eccentric and domineering, Adam will drive conversation. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 1000 gp.
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