Theodoric Darby, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has moderate length blonde hair. He has gleaming, smiling hazel eyes.
Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south to a Bricklayer, Theodoric learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: A deep hatred of giants; and to be a knight again
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: Tiger eye turquoise (7 gp).
William Shelby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He is portly but not overly obese. His black hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his amber eyes.
Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Adventurer, Enemies. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 5000 sp. 1 Minor magic item.
Don Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large black tufts of hair around his ears. His fierce brown eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He was always very intelligent and has formed a secret society of specialists.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Justice, Artistic. Flaws: Ugly, Secretive. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Patrick Gracey, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. He has a very tight haircut. He has hazel eyes and a tan hat with a violet feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 3 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Flaws: Emotional. Bonds: Adventurer, Immigrant, Military, Rich. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Adam Moreno, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a blue small hat and blue clothes. He sports a long auburn beard, and similarly colored long hair. His fierce hazel eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Adam was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Poor, Religious, Family, Nature, Has a crush. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Onyx (60 gp). Golden yellow topaz (1200 gp). Amber (110 gp). Aquamarine (1200 gp).
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