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NPC Generator

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Advanced [show]


Lance Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the sun god on his torso. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Lance Van Es, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Chrysoberyl (80 gp).


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. His chestnut hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Secretive, Hedonist. Bonds: Military. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Heiser, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He became a Guard soon after.

Motivation: To settle down with his crush; and he has a crush on the local baker

Flaws: Disease. Bonds: Slave, Mentor, Job, Has a crush. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Blakeley, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Peyton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright white suits and hats. His long auburn hair reaches down to his waist. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He now owns his own business.

Motivation: Money/treasure; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Mentor, Job, Rich. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Alexandre Peyton, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp.


Social Check DCs


Tim Braxton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and to be a sculptor again

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Tim Braxton, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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