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NPC Generator

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Anselm Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear green tank tops with white pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Anselm was born the youngest of three triplets. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Logical. Flaws: Secretive. Bonds: Family, Military. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Anselm Cotton, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)6 (-2) 14 (+2)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 17000 sp. Alexandrite (900 gp). Smoky quartz (50 gp). Black pearl (900 gp). Deep green spinel (70 gp). 1 Minor magic item.


Social Check DCs


Gomory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: Gomory was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Bradshaw, Male Human Paladin 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)5 (-3) 9 (-1)13 (+1)
Skills Insight +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Antagonistic, Mundane, Racist. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Simon Trowbridge, Male Human Cleric 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Just what you see.


Social Check DCs


Randal Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered lance and tarnished morningstar as well. He keeps his long chestnut hair kept up in a rat tail. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Wordsworth, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Azurite (11 gp). Moss agate (11 gp). Black pearl (400 gp).


Social Check DCs


Bertram Presley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Attractive, Family, Mentor, Rich. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Bertram Presley, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Aquamarine (1100 gp). Moss agate (14 gp).


Social Check DCs

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