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NPC Generator

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Advanced [show]


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the north. He has had some formal dancing training, and achieved minor success. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: To be a Weaver again; and expand his business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Charles Gentry, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Just what you see.


Social Check DCs


Diggory Adley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and chestnut with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 8 years old his parents immigrated from the south. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Rich, Job, Immigrant. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Diggory Adley, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs


Raymond Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy golden hair. He wears a mask on his face.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has achieved small success as a Scribe.

Motivation: He is greedy; and he is unsatisfied with his job

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Rich. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Oakley, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 900 gp. Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white cloak and cross-gartered black stockings. His tied-back hair is red. His gray eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Detective.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Depressed, Impulsive. Bonds: Adventurer, Rich, Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Solomon Chatham, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Trey Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is long and blonde with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Trey Halsey, Male Human Warrior 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1400 gp.


Social Check DCs

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