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NPC Generator

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Advanced [show]


Rolf Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Apothecary like his father before him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Rolf Yardley, Male Human Paladin 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp. Red-brown spinel (110 gp). Rock crystal (20 gp).


Social Check DCs


Gerald Presley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his silver hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Military. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Gerald Presley, Male Human Fighter 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Hunter Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His brown hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Hunter Kensley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)8 (-1) 12 (+1)8 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Alston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Merchant business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 10 years.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Arnold Alston, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)9 (-1) 18 (+4)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He has wavy golden hair. He wears crescent spectacles with a black brim.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Disciplined, Professionalism. Bonds: Attractive, Rich, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Wymar Myerscough, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 8000 cp. Jasper (50 gp). Malachite (13 gp).


Social Check DCs

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