Miles Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Human culture. He is a great chef.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Miles was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Military. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Percival Law, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His eyes are a pleasant amber.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is obsessed with a lost civilization.
History: Percival was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.
Motivation: To unite with his sister.
Ideals: Artistic, Philantrophist. Bonds: Rich, Adventurer, Family. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 2000 sp. Chrysoprase (40 gp). Black pearl (200 gp). Hematite (5 gp). Fire opal (800 gp).
Solomon Marlowe, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He dresses like a well dressed Marshal does. His hair is short and white. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Solomon studied abroad. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Marshal job and began his own company from there.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job, In love. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nicholas Morley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Religious, Mentor. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Tim Gyula, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Lazy. Bonds: Military. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. Malachite (14 gp). Silver pearl (150 gp).
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