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Chad Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he dresses in red turtlenecks beneath a black coat with green slacks. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Chad took refuge in the ruined castle and found the beat up whip and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Nature, Adventurer. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Chad Whitby, Male Human Sorcerer 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)18 (+4) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is thinning but still full. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Acton, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 10000 cp.


Social Check DCs


Jocelyn Lincoln, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a yellow costume with the symbols of luck on his torso. He wears his black hair down. His hazel eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Lincoln, Male Human Expert 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)17 (+3) 17 (+3)10 (+0)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Norman Morley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. With a patchy brown beard and wild brown hair. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Impeccable. Flaws: Ugly, Terse. Bonds: Adventurer, Nature. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Norman Morley, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1900 sp.


Social Check DCs


Richard Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting black shirt and pants. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Richard was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Adventurer. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Richard Graeme, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Disguise kit. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs

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