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NPC Generator

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Advanced [show]


Justin Camden, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His amber eyes peer out from beneath his Stetson blue hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Justin Camden, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)6 (-2) 11 (+0)15 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Tourmaline (40 gp). Rhodochrosite (7 gp). Freshwater pearl (7 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Lance Bing, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Joker, Philantrophist. Bonds: Military, Job, Adventurer. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Lance Bing, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears baggy black pantaloons and a pastel scarf. His brown hair is unkempt and raggedy. His eyes are a pleasant gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Dean was born in the west. At a young age he loved to build and create. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Dean Eastoft, Male Human Bard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 10000 cp.


Social Check DCs


Arnold Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy brown suit, and a wedding ring on his right hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Justice, Fighting. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Arnold Marlee, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Atherton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a axe. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Clerebold was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Fearful, Depressed. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Clerebold Atherton, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 4000 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs

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