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NPC Generator

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Advanced [show]


Hunter Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy blonde hair. His green unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hunter was raised in a hard working conservative environment. A freak accident while working with his Locksmith father left him crippled. He has worked as a Carter like his father before him.

Motivation: To be a Locksmith again; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Hunter Ashton, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 16 (+3)6 (-2)
Skills Animal Handling +6, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Trym Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Trym Beckwith, Male Human Barbarian 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. Obsidian (6 gp). Sardonyx (40 gp). Blue star sapphire (900 gp). Jasper (40 gp).


Social Check DCs


Geoffrey Warwick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright pastel suits and hats and is in decent physical shape. His hair is white, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent mother; and money/treasure

Ideals: Artistic. Bonds: Attractive, Family, Rich. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Warwick, Male Human Bard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)7 (-2) 12 (+1)7 (-2)
Skills Athletics +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red-brown spinel (80 gp). Iolite (40 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair and beard is wavy and long. He has green eyes and a grey hat with a pastel feather.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Weaver, Gerard learned a great deal about his mother's area of expertise. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Weaver for hire.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Gerard Atherton, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)5 (-3) 11 (+0)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Ralf Astley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Stableman. His black hair is smooth and relatively long. His blue eyes are passionate and lively.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.

History: Ralf was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Job, Religious. Occupation: Stableman

Voice: American accent

Attributes [hide]

Ralf Astley, Male Human Aristocrat 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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