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NPC Generator

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Advanced [show]


Heward Stafford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He sports a long red beard, and similarly colored long hair. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Slave. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Stafford, Male Human Paladin 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Jeweled anklet (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Chad Walcott, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Chad was born with his father's beautiful face. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Flaws: Insane. Bonds: Attractive, Immigrant, Family, Military. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Walcott, Male Human Commoner 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills Arcana +7, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Giant, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports yellow clothing, slightly heavier than average wear. His chestnut hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He struck the Dyer job and began his own company from there.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

William Wakefield, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 8 (-1)17 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs


Patrick Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a pastel tunic with violet highlights, and long blue pants that bunch up around his shoes. His red hair is greasy and uncared for. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Mentor. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Patrick Middleton, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 15 (+2)6 (-2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Goblin, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 200 gp. Citrine (60 gp). Golden yellow topaz (300 gp). Rhodochrosite (14 gp).


Social Check DCs


Geoffrey Winchester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his red robe and has his axe always slung over his shoulder. He is an epitome of beauty. His blonde hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He wants revenge against orcs; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Gifted. Flaws: Addict, Hedonist. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Geoffrey Winchester, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item.


Social Check DCs

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