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NPC Generator

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Hubert Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Rutland, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of daggers on his belt, each one with a opal on the hilt. His auburn hair is braided into rings. His amber unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Immigrant, Poor. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Rutland, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 5000 cp. Star ruby (1200 gp). Blue star sapphire (1200 gp). Star ruby (1200 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has a small bristly mustache and wavy red hair. He has violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: Shane hails from a village terrorized by giants. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted arcane powers by his dying sister.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Shane Lincoln, Male Human Barbarian 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4

Possessions: 300 gp. Red-brown spinel (70 gp). White pearl (70 gp). Golden pearl (70 gp).


Social Check DCs


Balimaar Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan trousers with red and grey striped suspenders. He wears various colorful collared shirts. His blonde hair is heavily combed to the left. His face is scarred and worn.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Balimaar was born the youngest of three triplets. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Enemies, Family, Military. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Lindsay, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1000 sp.


Social Check DCs


Manfred Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear green pants and tee shirts. He has wavy chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a mountains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Bonds: Poor, Attractive, Nature. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Manfred Sherwood, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Full Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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