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Advanced [show]


Richard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His moppish white hair is in a traditional bowl cut. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Richard was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mason. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and he is compelled to act according to his religious beliefs

Ideals: Joker, Artistic. Bonds: Rich, Immigrant, Family, Religious. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Richard Wordsworth, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is slicked back into a classic pompadour. His violet unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Artistic. Flaws: Disease, Selfish. Bonds: Rich. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Altham, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. A roughly beaten golden orb (40 gp).


Social Check DCs


Trey Stafford, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his kukri ready. His brown hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Fletcher, but he got bored and became a Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Trey Stafford, Male Human Aristocrat 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 300 gp. Red spinel (110 gp). Red-brown spinel (110 gp). Lapis lazuli (4 gp). Onyx (50 gp). Tourmaline (110 gp). Sard (50 gp).


Social Check DCs


Rolf Winthrop, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His brown hair is slicked back into a classic pompadour. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Antagonistic, Depressed. Bonds: Poor, Enemies, Adventurer, Religious. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Winthrop, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. 3 Tanglefoot bags. 4 Acid flasks. 2 Holy water.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor. He is muscular with a powerful set of arms. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Gunter Jacobs, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 17 (+3)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs

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