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NPC Generator

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Advanced [show]


Godfrey Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His brown hair is smooth and relatively long. His blue eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Godfrey will drive conversation. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Extrovert, Gifted, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Wheatley, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 900 sp.


Social Check DCs


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Insane, Greedy. Bonds: Has a crush, Mentor, Rich. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Moreno, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 19000 cp.


Social Check DCs


Patrick Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Adventurer, Rich, Family. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Patrick Whitby, Male Human Fighter 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6

Possessions: 180 pp.


Social Check DCs


Cory Morley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Born in the east his family was never financially stable. A gifted student he started as a Dilettante, but he got bored and became a Jeweler. He has worked as a Jeweler like his father before him.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Morley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 9 (-1)10 (+0)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Guy Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He wears a feathered hat to cover his moderate length brown hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Unemployed.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Guy Darlington, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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