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NPC Generator

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Advanced [show]


Heward Langston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He keeps his long auburn hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Shy, Disease. Bonds: Immigrant, Rich. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Langston, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Amethyst (140 gp). 1 Minor magic item.


Social Check DCs


Gunter Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow coat over a green low-cut shirt, and a broad hat upon his head. His brown hair and beard is wavy and long. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Cynical, Ugly, Insomniac. Bonds: Family. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Gunter Woods, Male Human Aristocrat 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1000 gp. Chalcedony (70 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a long chestnut beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Logical. Bonds: Immigrant. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Hunter Milton, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills History +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Sculptor, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Bonds: Attractive, Poor, Military. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Shipley, Male Human Commoner 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Lance Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair is auburn and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: Born to a Ruler, his father struggled to pay the bills. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Lance Landon, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)5 (-3) 12 (+1)10 (+0)
Skills Medicine +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs

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