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Advanced [show]


Kody Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Slave. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Kody Cumberbatch, Male Human Monk 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 17 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)9 (-1) 14 (+2)17 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 12000 sp. A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his red hair down. His brown eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Philantrophist. Flaws: Depressed, Racist. Bonds: Immigrant, Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Patrick Altham, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)7 (-2) 9 (-1)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Obsidian (9 gp). Chrysoberyl (100 gp). Violet garnet (1400 gp).


Social Check DCs


Conrad Marlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bricklayer. His brown hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: He was born into a rich family. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Conrad's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist. Flaws: Antagonistic, Insane, Hedonist. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Marlee, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Stealth -1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 9000 cp. Iolite (50 gp). White opal (800 gp). 1 Minor magic item.


Social Check DCs


Manfred Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Cook. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Impeccable. Flaws: Ugly, Secretive, Depressed. Bonds: Mentor. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Manfred Bradshaw, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. 1 Everburning torch. 3 Antitoxin.


Social Check DCs


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Cook, who enjoyed hunting, Charles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Charles Langston, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp).


Social Check DCs

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