Adelard Marlee, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His red hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south to a Unemployed, Adelard learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Unemployed. He became a Unemployed soon after.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Depressed. Bonds: Attractive, Slave, Military, Job. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Melancon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a black vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a scythe. His blonde hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.
Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Hugh was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Glassblower like his father before him.
Motivation: To be a Dilettante again; and sabotage a competitor
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 900 sp. Amethyst (140 gp). Peridot (50 gp). Jade (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Ralf Reed, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears pastel trousers with tan and red striped suspenders. He wears various colorful collared shirts. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and wishes to resurrect an old love
Flaws: Ugly, Disease, Shy, Hedonist. Bonds: Poor. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Red spinel (90 gp). Sardonyx (20 gp).
Godfrey Kimberly, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing colorful clothing, dressed as a Ruler. He is an epitome of beauty. He wears a wide-brimmed hat to hide his balding. He has hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born blind and as such lacked many opportunities for work. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Impulsive, Disease, Antagonistic. Bonds: Attractive. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Blue quartz (16 gp). Hematite (16 gp).
Arnold Huckabee, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and catlike.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and an old rival family wants him found
Ideals: Artistic, Gifted. Bonds: Adventurer, Poor, Family. Occupation: Server
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Good lock. 1 Masterwork manacles.
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