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NPC Generator

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Advanced [show]


Kody Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He keeps his long brown hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Marry his sister to traveling adventurers; and expand his business

Bonds: Attractive, Job, Mentor, Rich, Family. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Kody Richie, Male Human Monk 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Ralf Pickering, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Flaws: Terse. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Pickering, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 6 (-2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnoll, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Rayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His chestnut hair is greasy and uncared for. His violet eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Rayden, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)14 (+2) 7 (-2)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. He has moderate length brown hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Optimist, Athletic. Bonds: Rich, Family, Adventurer. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Odo Colby, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Rolf Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, grey, dusty cloak. He has dyed his greying red hair a little too much giving a sharp red color. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Carter. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Disciplined, Professionalism. Bonds: Rich, Job, Adventurer. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Addington, Male Human Monk 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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