Peter Hornsby, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he usually wears his tan robe and has his spear always slung over his shoulder. He has a long golden beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Family, Adventurer. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 2000 sp. Aquamarine (600 gp). Violet garnet (600 gp). Rhodochrosite (11 gp). Blue sapphire (1100 gp).
Reynard Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Miller. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east to a Miller, Reynard learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He became a Miller soon after.
Motivation: To be a Performer again; and he is unsatisfied with his job
Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp.
Shane Byron, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with top hat. He wears his white hair up. This violet eyed southerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Carpenter father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his son; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Hedonist, Disease. Bonds: Rich, Family. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 9000 sp. 1 Masterwork Common Ranged Weapon.
Arnold Winterbourne, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is wearing the road beaten gear of a warrior. With a patchy black beard and wild black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born at the edge of vast forest. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Optimist, Impeccable. Flaws: Insane. Bonds: Nature. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 100 gp. Blue sapphire (1100 gp). Fire opal (1100 gp). Emerald (1100 gp). White opal (1100 gp). 1 Minor magic item.
Bertram Rylan, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and is well dressed, but even with his fine clothing he looks run-down. His right leg appears badly burned and disfigured. With a patchy black beard and wild black hair. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Hunter business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Hunter like his mother before him.
Motivation: Further expansion of business.
Flaws: Forgetful. Bonds: Enemies, Job, Rich. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
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