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NPC Generator

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Advanced [show]


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, violet, dusty cloak. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Arnold Abram, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Black pearl (900 gp). Chrysoprase (60 gp). Moss agate (7 gp).


Social Check DCs


Jocelyn Kent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is dressed in a clean black cloak covering his clean studded leather. He has a hunchback. His chestnut hair is still thick. His eyes, though not visible through his cowl, are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Secretive, Hedonist. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Kent, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt with thin grey vertical stripes and pastel pants. His blonde hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with dancing.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He used his abilities to travel the world and help people.

Motivation: To be a Detective again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Gerard Shelley, Male Human Warlock 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. Deep blue spinel (200 gp). Tourmaline (110 gp).


Social Check DCs


Everard Middleton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a small bristly mustache and wavy white hair. His fierce amber eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Enemies, Slave, Job. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Everard Middleton, Male Human Rogue 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Thorpe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a grey poncho over his likewise colored trousers and shirt. His tied-back hair is auburn. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He struck the Stableman job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Fearful. Bonds: Adventurer, Mentor, Job. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Henry Thorpe, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)6 (-2) 10 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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