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Advanced [show]


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He keeps his long silver hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by drow. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Attractive, Nature, Enemies. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Peter Eastaughffe, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. Deep green spinel (140 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Jasper (30 gp). 1 Minor magic item.


Social Check DCs


Hunter Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his spear. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. He has moderate length auburn hair. He has gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Hunter studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Hunter Westcott, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Sherwood, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is still thick. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Theodoric Sherwood, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Snape, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His hair is golden, silky, and of moderate length. His eyes are gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and wants to raise his children well

Ideals: Optimist, Logical. Bonds: Rich, Attractive, Guardian, Family. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Snape, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1300 sp.


Social Check DCs


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is also unnaturally pale. His black hair is lengthy and is close to two feet long. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Sellsword like his mother before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Miles Graeme, Male Human Bard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 6 (-2)13 (+1)
Skills Arcana +4, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 13000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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