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NPC Generator

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Advanced [show]


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting tan shirt and pants. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He has achieved small success as a Stylist.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Percival Langston, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Arnold Wade, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears tan cloth garments or leather armor. He has a hunchback. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and revenge

Flaws: Ugly, Fearful. Bonds: Enemies, Immigrant. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Arnold Wade, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Onyx (30 gp). Violet garnet (400 gp). Carnelian (30 gp). Onyx (30 gp).


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair and beard is wavy and long. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: Drogo was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Athletic, Professionalism. Flaws: Shy. Bonds: Job. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Drogo Wakefield, Male Human Fighter 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 6 (-2)11 (+0)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Seamstress. His hair is always cut to a buzz. His eyes are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Family, In love, Job. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Rodney, Male Human Warrior 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Moonstone (50 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a grey tunic with blue highlights, and long grey pants that bunch up around his shoes. His skin is also unnaturally pale. His red hair is smooth and relatively long. His green eyes peer out from beneath his small grey hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Fearful, Depressed. Bonds: Adventurer, Poor. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Roger Barlow, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 100 gp.


Social Check DCs

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