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NPC Generator

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Advanced [show]


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears white cloth garments or leather armor. His auburn hair, when down, is lengthy. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Gunter Blakeley, Male Human Wizard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 800 gp.


Social Check DCs


Hunter Clayden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears yellow painted combat armor at almost all times. His hair is short and black. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. He worked as a nervous Barber and found it very stressful. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and expand his business

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Poor. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Clayden, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Watson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green broad hat and green clothes. His white hair is lengthy. He has hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Immigrant, Attractive. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

William Watson, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold and topaz bottle stopper cork (900 gp). 1 Chain shirt.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple red line shooting up and back down. He has a slight overbite and is overall scrawny. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Adelard Mitchell, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears grey cloth garments or leather armor. He has brown hair. His fierce brown eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 16th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Flaws: Shy. Bonds: Attractive, Religious, Enemies, Adventurer. Occupation: Miller

Voice: Booming voice

Attributes [hide]

John Barclay, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 27000 cp. Sardonyx (30 gp). Eye agate (14 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs

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