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NPC Generator

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Don Kendal, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered west to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Entrepeneur. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Miner

Voice: French accent

Attributes [hide]

Don Kendal, Male Human Druid 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Just what you see.


Social Check DCs


Gunter Langdon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, green cloak. His chestnut hair has been sun bleached extensively. His eyes are likewise hazel.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: An old rival family wants him found; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Athletic, Artistic. Bonds: Guardian, Military, Enemies, Family. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Gunter Langdon, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Just what you see.


Social Check DCs


Manfred Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: Born in the north to a Sailor, Manfred learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Insane, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Manfred Yeardley, Male Human Warlock 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 90000 cp.


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is renowned for his bright black suits and hats. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Wymar hails from a village terrorized by illithids. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: His religion dominates his actions; and to clean up the streets

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Enemies, Job, Guardian. Occupation: Barber

Voice: Stutters

Attributes [hide]

Wymar Ogden, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. 3 Holy water. 1 Everburning torch.


Social Check DCs


Diggory Jacobs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Jeweler uniform and is in decent physical shape. He wears his hair in dreadlocks. He has blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: Born in the east to a Jeweler, Diggory learned a great deal about his mother's area of expertise. Cursed with a spirit at a very young age, Diggory has worked very hard to control his curse. He has achieved small success as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Diggory Jacobs, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 20000 cp.


Social Check DCs

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