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NPC Generator

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Advanced [show]


Anselm Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a pastel and red handkerchief worn on his left side, he is not a threatening figure. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Calm and collected, he is a well trained Cook. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small island village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he's in love

Ideals: Philantrophist. Bonds: Job, Nature, Military, Has a crush. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Payton, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. Star rose quartz (80 gp). Deep green spinel (160 gp).


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is golden. He has several tiny opal earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: William was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Family, Job. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

William Tattersall, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)18 (+4) 13 (+1)13 (+1)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Giant, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 30000 cp.


Social Check DCs


Aldous Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Artistic. Flaws: PTSD, Mundane. Bonds: Family, Rich. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Alby, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Pink pearl (70 gp). Black pearl (400 gp). Deep blue spinel (400 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Northcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Flaws: Addict, Hedonist, Mundane. Bonds: Nature, Immigrant. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Odo Northcott, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 7 (-2)16 (+3)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Coral (120 gp).


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and doesn't want to be a armorer and was forced into it by his family

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Patrick Hartford, Male Human Wizard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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