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NPC Generator

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Advanced [show]


Gerard Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. He wears his white hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Fisher business at a young age. His childhood dream was to be a Priest, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Flaws: Disease, Impulsive, Shy. Bonds: Attractive, Rich, Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Gerard Carlisle, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)11 (+0) 10 (+0)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Black pearl (600 gp). Zircon (80 gp). Iolite (80 gp). Obsidian (4 gp). 1 Minor magic item.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His moppish golden hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Antagonistic, Shy. Bonds: Nature. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Kyle Bradshaw, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 12 (+1)5 (-3)
Skills Intimidation -1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Ernest Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black leather gloves, a black jacket, and tight pants. His black hair is styled in orderly dreadlocks. His eyes are likewise green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Ernest hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is content; and revenge

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Enemies, Attractive. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Ernest Prescott, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp.


Social Check DCs


Hubert Anderton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy violet pantaloons and a yellow scarf. His tied-back hair is white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Insane. Bonds: Rich, Slave, In love. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Hubert Anderton, Male Human Paladin 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 14000 cp. 1 Spyglass.


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His blonde hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north, but his parents moved at a very young age to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Immigrant. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

William Graham, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 4000 sp.


Social Check DCs

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