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NPC Generator

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Advanced [show]


Ernest Dudley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. He keeps his red hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Attractive, Mentor, Rich. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Ernest Dudley, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His white hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trey was born in the south. At a young age he loved to build and create. Trey was born on a far southern forest where he grew up under the tutelage of his mother, an expert Barber. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Persistence. Bonds: Immigrant, Attractive. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Trey Gentry, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. Black pearl (500 gp). Pink pearl (60 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Lancaster, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple white robe with pastel stripes complete with hood. He is an epitome of beauty. He wears his chestnut hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Gerard Lancaster, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 400 gp. Hematite (10 gp). Alexandrite (1500 gp). Azurite (10 gp).


Social Check DCs


Gerald Wakefield, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his black hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Job. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Wakefield, Male Human Cleric 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. Carnelian (50 gp). Star ruby (1600 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Norman Bradly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and silver with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Bradly, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Chalcedony (20 gp). Bloodstone (20 gp).


Social Check DCs

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