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NPC Generator

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Advanced [show]


Roger Enfield, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform, and carries lances. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He got into the Spice Merchant business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Spice Merchant like his mother before him.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Emotional, Insane, Fearful. Bonds: Job. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Roger Enfield, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Deep green spinel (150 gp). Alexandrite (600 gp). 1 Simple lock.


Social Check DCs


Diggory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Knight for hire.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Job. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Diggory Cholmondeley, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Bonds: Attractive, Job, Religious, Rich. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Arnold Blankley, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Gerard Hampton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Bowyer. His tied-back hair is chestnut. His eyes are gray and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Bowyer. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly. Bonds: Job, Poor, Family, Religious. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Hampton, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 4 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Guy will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Extrovert. Bonds: Attractive, Rich, Mentor. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Guy Tattersall, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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