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NPC Generator

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Advanced [show]


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a violet coat over a pastel low-cut shirt, and a deerstalker hat upon his head, marred by teas. He wears a deerstalker hat to cover his moderate length black hair. His blue unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gunter was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Extrovert, Persistence. Flaws: Ugly, Disease, Shy. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Gunter Bradshaw, Male Human Commoner 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +1

Possessions: 20 pp. Moss agate (12 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large brown mantle and cape that has been intricately interwoven into his red robe. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: He was born the only child of a wealthy merchant. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Slave, Family. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Henry Tinley, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gomory Everly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac, Impulsive. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Gomory Everly, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 7 (-2)12 (+1)
Skills Insight +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Thomas Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Thomas Graeme, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Trollope, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His brown hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor, Job, Enemies. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Heward Trollope, Male Human Expert 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp. Amber (90 gp).


Social Check DCs

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