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Adelard Copeland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Extrovert, Justice. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Adelard Copeland, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair has been sun bleached extensively. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Anselm Peyton, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerald Weston, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his kukri. He keeps his white hair in a pixie cut. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Gerald Weston, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Adam Law, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is silver and curly. He has several tiny opal earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He's in love; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Adam Law, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. He has had some formal writing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Passionate, Entrepeneur, Artistic. Bonds: Attractive, Poor. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

John Tewksbury, Male Human Cleric 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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