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Advanced [show]


Geoffrey Oakes, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear tan pants and tee shirts. His red hair is matted, messy, and big. His eyes are a pleasant hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Geoffrey Oakes, Male Human Fighter 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)5 (-3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Everard Clayton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world

Ideals: Impeccable, Logical, Entrepeneur. Flaws: Racist. Bonds: Poor, Nature. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Everard Clayton, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 4000 sp.


Social Check DCs


Geoffrey Sutton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is golden and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Geoffrey Sutton, Male Human Aristocrat 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 15 (+2)15 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Gerald Tyndall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Marshal profession.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. In his 15th year, his parents were killed by a drow raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Tyndall, Male Human Barbarian 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5

Possessions: 4000 sp.


Social Check DCs


Dustin Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a white and black handkerchief worn on his right side. He has shaved his head bald. He has brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dustin was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Adventurer, Job. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Dustin Branson, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 47000 sp.


Social Check DCs

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