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NPC Generator

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Advanced [show]


Lance Atherton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black cloak. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, In love. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Lance Atherton, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3100 sp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Ralf Preston, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has a moderate pudge and is not very fit. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Layabout, Ralf learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Layabout.

Motivation: Further expansion of business.

Flaws: Depressed, Forgetful. Bonds: Job, Attractive. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Ralf Preston, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Alexandrite (200 gp). Brown-green garnet (150 gp). 1 Minor magic item.


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears a blue tunic with white highlights, and long black pants that bunch up around his shoes. He wears a feathered hat to cover his moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: Born in the west to a Gardener, Everard learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted, Philantrophist. Bonds: Job, Family. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Everard Conway, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and usually wears his black robe and has his scimitar always slung over his shoulder. His left hand appears badly burned and disfigured. He has shaved his head bald. His eyes are a pleasant brown.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Bounty Hunter business at a young age. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Fighting. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Kyle Stansfield, Male Human Ranger 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp. Black pearl (300 gp). Obsidian (11 gp). Hematite (11 gp). Freshwater pearl (11 gp). Eye agate (11 gp). Emerald (1100 gp). Azurite (11 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is knotted and matted. His green eyes peer out from beneath his top black hat.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gerald was raised in a hard working conservative environment. After coming to the age of reason, Gerald took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Job. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Gerald Hackney, Male Human Warrior 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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