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Advanced [show]


Ernest Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. He wears a feathered hat to cover his moderate length chestnut hair. His fierce brown eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Wants a kiss; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Sutherland, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 sp.


Social Check DCs


Gomory Webley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered club and tarnished greatsword as well. He wears his auburn hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: He is greedy.

Ideals: Fighting, Pacifist. Bonds: Attractive, Enemies, Rich. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Gomory Webley, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 9 (-1)7 (-2)
Skills Investigation +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. His eyes are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal singing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Courier again; and his relatives are trying to arrange a marriage

Ideals: Gifted, Artistic. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Randal Snape, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his red hair to look like a famous performer. He has hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, William studied abroad. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying sister.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Immigrant, Adventurer. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

William Cornish, Male Human Sorcerer 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1000 sp. Golden yellow topaz (1000 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a yellow suit. He wears his hair in dreadlocks. His eyes are brown and beady.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Guy studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Masseuse soon after.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Debt. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Guy Barclay, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs

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