Justin Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He has moderate length auburn hair. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Justin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: Expand his business; and to clean up the streets
Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Poor. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.
Dean Denholm, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears his black hair up in a very large beehive style do. His fierce gray eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Shy, Disease, Antagonistic. Bonds: Job. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Red spinel (160 gp). Malachite (14 gp).
Odo Acton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of death around his neck, and a axe on his belt. His hair, while still mostly red, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and to protect his home
Ideals: Fighting. Bonds: Attractive, Guardian, Rich, Military. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Malachite (12 gp). White pearl (50 gp). Rhodochrosite (12 gp). Blue quartz (12 gp). 1 Minor magic item.
Charles Westbrook, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears white cloth garments or leather armor, he is not a threatening figure. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He struck the Painter job and began his own company from there.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he desires power and/or immortality
Ideals: Artistic. Flaws: Shy. Bonds: Job, Slave, Adventurer. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Rolf Jacobs, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His hair is red and very short. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.
History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature, Job. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Jet (50 gp).
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